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Void Eater

You are a black hole loose in a neon city. Swallow anything smaller than you, grow, and eat bigger things. 75 seconds on the clock.

  • Win: grow through 12 sizes to Titan — half the city in your belly — before time runs out
  • Lime outline = eat it now · red = too big for you yet. The city regrows behind you.
  • Two Rival AI holes race you: swallow the smaller one, flee the bigger one. Final 10 seconds are a ×2 frenzy.
Rival AI

Touch: drag anywhere like a joystick — your thumb never covers the hole · Desktop: follows the mouse, or WASD / arrows · P to pause

About Void Eater

Void Eater is a hole game. You steer a black hole through a city and swallow anything smaller than you, growing through 12 sizes toward Titan while two Rival AI holes race you for the same streets.

How to play

  • Grow through 12 sizes: cones and bushes first, then cars, houses, towers and the stadium. A lime outline means you can eat it now, red means it is still too big.
  • Reach Titan by holding half the city in your belly before 75 seconds run out. Chain bites for a combo, grab Magnet, Turbo and x2 orbs, and cash in during the x2 frenzy in the final 10 seconds.
  • Two Rival AI holes race you for the same city. Swallow a clearly smaller one for a bonus; if a bigger one catches you, you lose size and respawn.

Controls

Put your thumb down anywhere and drag like a joystick: the hole rolls the way you drag, so your thumb never covers it. On desktop, move the mouse or use WASD or the arrow keys.

Good to know

Premium game (part of Streaky Premium). Plays in any modern browser on phone, tablet or computer. Sign in to put your scores on the Void Eater leaderboard.

More about Void Eater

Void Eater is really a game about choosing what to eat next. Everything in the city has a size requirement, so every bite is a small decision between a quick snack you can take right now and a bigger target that will pay off once you have grown. The skill it trains is route planning under a clock.

The first twenty seconds are easy, because cones and bushes fall into you almost by accident. Mid-run you pass cars and houses, and the Rival AI holes become a real factor, since they eat the same food. Late in the round the pace changes when the final frenzy starts, and a hole that planned its route well can finish with a burst of double points.

Scoring and progress

Your score is the sum of points from everything you swallow, multiplied by a combo. Eating again within about a second keeps the chain alive, and the multiplier grows by 5 percent per link up to 20 links. Swallowing a rival adds a flat bonus, and reaching Titan adds 25 points for each second left. Your grade runs from D to S based on how much of the city you ate, and the best score is saved separately for Easy, Medium and Hard.

Common questions

What counts as reaching Titan?
Titan is size 12, which you reach by swallowing about half of the city. If you get there before the 75 seconds run out, you earn the S grade and a time bonus.

Do the difficulty levels change the city?
No, the city is the same. The difficulty changes the Rival AI holes: how fast they move, how well they choose food, how aggressively they hunt you, and how large they can grow.

What happens if a rival swallows me?
You lose 30 percent of your belly and your combo, and you respawn. The run continues, so one mistake does not end it.

Tips and strategy

  • Keep eating without gaps. The combo window is only about a second, so choose targets that are close together rather than one big prize across the map.
  • Pick up a power-up when it appears near you. Magnet pulls food in, Turbo adds 45 percent speed for 6 seconds, and the x2 orb doubles points for 8 seconds, so use the x2 orb in a dense neighborhood.
  • Stay away from rivals that are bigger than you. Being swallowed costs 30 percent of your belly and resets your combo, which is far worse than taking a longer route.
  • Hunt a rival only when it is clearly smaller. A successful catch gives a bonus and also grants a short Magnet and Turbo boost, which sets up a fast chain afterward.
  • Do not waste the last 10 seconds. The city regrows almost instantly during the frenzy and all points count double, so keep moving through crowded blocks instead of chasing one big building.
  • Start on Easy to learn the size ladder. Rivals there top out at size 7 and rarely chase you, which gives you room to practice the route and combo timing.

More advice in the Streaky guides.

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