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Action · 3D PREMIUM

Still Shot

Time only moves when you move. Stand still and bullets crawl. Move or shoot and the world snaps back to full speed.

How it plays6 weapons · 12 rooms · 3 bosses
  • 6 weapons: pistol, shotgun, SMG, railgun, energy blade and frags. Walk over a glowing weapon to grab it
  • 12 rooms, 3 bosses. Bots rush you, flank, strafe and pour in through doors. One hit shatters you
  • Clear rooms with no hit and 70%+ accuracy for a clean streak up to ×2.5

Difficulty

About Still Shot

Still Shot is a 3D shooter where time crawls while you stand still and runs at full speed when you move. Neon crystal bots patrol, take cover, flank and snipe, then shatter into shards when you hit them.

How to play

  • Stand still to slow time and read the room: bots rush you in waves, snipers show a laser before they fire, and blade bots crouch before they dash.
  • Walk over a glowing weapon to pick it up: pistol, shotgun, SMG, railgun or energy blade. You carry two, switch automatically when one runs dry and can throw frag grenades.
  • One hit ends the run (Easy gives you a shield). Clear rooms cleanly to grow your streak, and beat the bosses in rooms 4, 8 and 12.

Controls

On touch screens, use the left thumb stick to move, drag the right side to aim, and tap FIRE, SWAP or the grenade button. On desktop, use WASD and the mouse, click to fire, Q to swap, G for a grenade and E to pick up or throw.

Good to know

Premium game (part of Streaky Premium). Plays in any modern browser on phone, tablet or computer. Sign in to put your scores on the Still Shot leaderboard.

More about Still Shot

Still Shot turns a shooter into a planning game. Because time only moves at full speed when you do, you can stop, study where the bots are, trace the lines of fire and decide on a route before committing to it. The skill it trains is the balance between patience and pace: standing still keeps you safe, but every second spent in a room also lowers your speed bonus, and one hit ends the run.

The run is a sequence of 12 rooms, from the Training Deck and Warehouse 9 to the Night Train and the Server Vault. Early rooms introduce grunts, shotgunners and snipers; later ones add shield bots, blade bots and drones. Rooms 4, 8 and 12 are boss rooms: the Bulwark, the Duelist and the Prism Core.

Scoring and progress

Each kill scores points that depend on the bot, and a cleared room adds 100, or 300 for a boss room, plus a speed bonus that shrinks the longer you take. Stylish kills such as double kills, deflects, thrown weapons, barrel blasts, crossfire and silent kills add extra. A room is clean if you took no hit and your accuracy was at least 70 percent, and consecutive clean rooms raise the room multiplier from ×1.25 up to ×2.5. A run is graded D to S.

Common questions

Does time really slow down when I stand still?
Yes. Time crawls while you are not moving and returns to full speed as soon as you move, which gives you a moment to plan around bots and tracers.

How many hits can I take?
One. On Medium and Hard a single hit ends the run. Easy gives you a shield that soaks one hit and recharges after each boss.

What do the three difficulties change?
They change how many bots appear, how fast and accurately their shots travel, how often they dodge and how much ammo and how many grenades you get. Hard also removes shield cells.

Tips and strategy

  • Stop at the start of every room and read it before you move. Standing still slows time, so use that moment to find snipers, whose laser shows before they fire.
  • Use cover between moves. A single step makes time flow again, so plan short hops from one piece of cover to the next.
  • Blade bots crouch before they dash. Sidestep the dash instead of backing straight away, and shoot as they recover.
  • Aim for 70 percent accuracy or better. Wasted shots can break a clean room and lose the multiplier, so firing carefully matters more than firing fast.
  • Each boss has a weakness listed on its bar. The Bulwark's shield faces one way, so flank it or use the railgun. The Duelist parries bullets, and the Prism Core has gaps in its rings you can slip through.
  • Look for crates and explosive barrels. Shield cells hide in some crates on Easy and Medium, and a barrel blast can take out several bots and counts as a stylish kill.

More advice in the Streaky guides.

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